Think you’re a detective? The Real Escape Canada Winnipeg will test your skills!
I’m no stranger to puzzles. I once spent three hours trying to solve a Rubik’s cube, only to realize I was using the wrong algorithm the whole time.
But this… The Real Escape Canada was a whole new level of mystery-solving madness.
My friends and I decided to go on this adventure; we were locked in a room, and the theme was some sort of twisted circus, with clowns and riddles galore.
Seriously, I was more scared of those painted faces than I was of any crime scene!
But anyway, we dove in, determined to crack the case and escape before the hour was up.
Long story short, we spent a good chunk of that hour arguing over who misplaced the magnifying glass (spoiler alert: it was me). But despite our bumbling detective skills, we managed to solve the puzzles and escape with minutes to spare.
And let me tell you, nothing beats the feeling of victory when you finally unlock that last clue and make your grand escape.
So, if you ever want to test your wits and maybe uncover your hidden detective skills, The Real Escape Canada is the place to be.
Just make sure to keep track of your magnifying glass. Yup, trust me on this one!
About The Real Escape Canada Winnipeg
Escape rooms are like real-life games where you and your group get stuck in a mysterious room filled with tricky puzzles. You’ve got just one hour to crack the codes and make your way out!
Here at The Real Escape, they make sure the games they offer to customers have interesting stories that everyone can enjoy. They want each player to have fun, be challenged, and feel like they’re part of the adventure.
Their escape rooms are full of cool gadgets and tech stuff, which makes the experience even more exciting. Seriously, it’s perfect for anyone—friends, families, students, or even your work buddies!
Just a heads up: when you book, you need to pay a deposit equal to one person’s admission.
Escape Rooms at The Real Escape Canada
1. Los Angeles 1947
Group size: 4 – 8 players
Your agency receives a call about Cynthia Collins, a famous Hollywood actress, being found dead in her hotel room. Your mission is to uncover the truth behind her murder.
Can you figure out who did it, when it happened, and what weapon was used?
2. The Mine
Group size: 4 – 8 players
In 1968, deep in the Appalachian Mountains, a group of hikers vanished in a deserted mine where all the miners had disappeared a month earlier. The bad news is, YOU ARE those backpackers.
Warning: This room is designed to be scary, so it isn’t suitable for younger people. If you’re under 16, you need a parent or guardian with you.
Also, be mindful that this room uses strobe lights.
3. OZ
Group size: 4 – 8 players
In the countryside of Kansas, there’s a girl named Dorothy who’s lost her dog to her creepy neighbor, Miss Almira Gulch. Can you and your friends save Toto before the old witch takes him to the sheriff?
But you’ve got to hurry because there’s a storm coming soon.
4. The Ruins
Group size: 4 – 8 players
In 1935, a group of adventurers went missing while searching for the precious Tiger’s Eye gem on an island near China. Now, you and your team are on a rescue mission to find them and unravel the mysteries hidden within the ancient ruins there.
5. The Pyramid
Group size: 4 – 8 players
You and your team helped punish Isfet, the bad ruler of Egypt, by sentencing him to death. As revenge, he got his advisors to capture you and lock you up in his pyramid with his mummified body!
Can you get out, or will you stay in Isfet’s grave forever?
6. The Castle
Group size: 4 – 8 players
You’re part of the Royal Family trapped in The Tower of London. For three years, you’ve been stuck in a war with the nearby kingdom.
Now, you’re trapped in the castle, surrounded by enemy forces and blocking all exits. But there’s a rumor about a secret passage that Arthur and his knights once used.
They say it leads out without anyone knowing.
To save your kingdom and survive, you need to solve the puzzles the knights left behind. Hurry, before the enemy burns the castle down!
Remember, The Castle involves climbing one step.
7. London 1888
Group size: 4 – 8 players
There’s a dangerous killer wandering the streets of Whitechapel! You and your team of detectives are trapped in a locked-down area of the city and must find your way out.
But beware; danger could lurk in every shadow.
Just a heads up: This room is meant to be scary and isn’t suitable for younger players. If you’re under 16 years old, make sure to have a parent or guardian with you.
Also, this room features strobe lights for added intensity.